
Dalian Yuwang Chess and Card Games' " Rolling Dice" is a popular poker game in the Dalian area. It evolved from the game "Upgrading ," and while its rules are similar, there are many differences, making the gameplay more varied and entertaining. Download and experience it now!
Dealer: In each round, one player is designated as the dealer. The dealer has the right to take the bottom cards and play the first card in the first round. The dealer for the first round is the player who revealed the King. The goal of being the dealer is to use the dealer's privileges to prevent the opponents from getting any points. After a round ends, the new dealer is determined based on the score of the scoring team.
Partner: The game involves 4 players, with the left and right sides and the top and bottom sides cooperating with each other. The partner refers to the other side that cooperates with. For example, the partner of the left side is the right side, and the partner of the bottom side is the top side.
The dealer's side: The dealer and its opponent form the dealer's side.
Point-grabbing side: In contrast to the banker's side, if the banker's side is above and below, then the side to the left and right is the point-grabbing side. The point-grabbing side's goal is to grab as many points as possible to level up quickly.
Number of cards used: 3 decks, a total of 162 cards, 39 cards per person, and 6 cards as the bottom cards.
Card type:
1. Trump cards: Big Joker, Little Joker, regular trump cards, rank cards, and trump suit cards;
The two kings (Prince, Queen, and 2) are the main characters.
Tier Card: The current dealer's rank is the tier card. For example, if the dealer's initial rank is 3, then 3 is the tier card for this round. When the dealer's rank rises to 9, 9 becomes the tier card.
Trump suit: Each player can reveal a trump card based on their hand, and the suit of the last revealed trump card becomes the trump suit.
2. Secondary cards: Cards other than the trump cards.
3. Cards dealt: 5, 10, K
The "show host" rule is implemented.
1. The first round starts with 3. The player who reveals their hand first will claim the King (only one is needed, and no one else can counter it). The suit of the first card drawn after revealing the hand becomes the trump suit (if the drawn card is a King, the player continues to draw cards until a card of that suit is drawn). The 3 of that suit becomes the trump 3. The player who reveals their hand becomes the dealer.
2. If no one bids for the King in the first round, all four players flip over their cards from the bottom of the deck. The player who flips over the highest card becomes the dealer, and the suit of that card becomes the trump suit. If two players both have the lowest card, the dealer is determined by the order in which the cards are flipped, with the first player to flip their card becoming the dealer.
3. Starting from the second round, you must use a high-ranking card to reveal your hand; that is, reveal a 3 when you play a 3, and reveal a 6 when you play a 6.
4. After revealing your cards, both you and other players can counter. You can strengthen your revealed cards. The rules for countering are: two of the same suit counter one of the same suit; three of the same suit counter two or one of the same suit; three small jokers or three big jokers can call any suit as trump, but cannot call no trump; the big joker has priority over the small jokers in calling.
5. If no one declares a trump suit, draw one card randomly from the bottom cards, and that card becomes the trump suit. If a Joker is drawn, continue drawing until a card of that suit is drawn. If all the bottom cards are Jokers, reshuffle the deck.
Hidden Card:
1. Three decks of cards are used, each player receives 39 cards, and the remaining 6 cards are the bottom cards.
2. After the dealing or counter-trump, the bottom cards are revealed (if no one declares trump, the bottom cards are not revealed). If there is a tribute, the bottom cards are revealed after the tribute is completed. The dealer takes the bottom cards and replaces them with the same number of cards as the new set. 3. Scoring cards and Jokers can be deducted from the bottom cards (the number of Jokers can be deducted is unlimited). When a Joker is deducted, the bottom cards must be revealed to everyone; when no Joker is deducted, the bottom cards are not revealed.
4. When deducting a King, if you have a King, you must deduct the King first. Only if you do not have a King can you deduct a Queen.
5. After the dealer has dealt all the cards to the bottom, other players can also deal Jokers from the bottom cards. When dealing Jokers, the bottom cards must be revealed. After dealing Jokers, the player must pick up the lowest card from the bottom cards; scoring cards cannot be picked up. The lowest card is determined by first checking if it's a trump card, then its rank, and finally its suit. If the ranks are the same but the suits are different, the player can decide which card to take.
6. If the dealer discards only points in the discard pile, then other players cannot discard any more Kings in the bottom cards.
7. After the bottom cards are revealed, if the bottom cards have no trump cards (except for rank cards) or are all trump cards, it is called a "dry pot". In a dry pot, the bottom cards cannot be swapped, nor can any Jokers be hidden from the bottom cards. If one side meets the conditions for leveling up in this round, that side levels up, but the Jokers in the bottom cards do not contribute to the level up and do not count as health.
8. If the dealer's bottom cards consist entirely of scoring cards or a combination of scoring cards and jokers, then other players cannot discard jokers into their bottom cards.
Card size:
Big Joker > Little Joker > Trump suit rank cards > Other suit rank cards > Trump suit 2 > Other suit 2 > Trump suit cards (excluding rank cards) > Non-trump cards (excluding rank cards)
Card type:
1. Single card: Any single card.
2. Sticks: Two cards of the same rank and suit.
3. Rolling Hand: Three cards of the same rank and suit.
Dealing rules:
1. In the first round, the dealer is randomly determined, and the cards are dealt counterclockwise starting from the dealer.
2. In the first round, when the dealer is determined by drawing the bottom card, the cards are drawn counterclockwise starting from the randomly determined dealer.
3. In the second round, the cards are dealt counter-clockwise, starting with the dealer.
Playing rules:
1. The dealer plays first in each round. By default, the order of play is counter-clockwise.
2. If you are not the first player to play, you must play the same suit as the first player. If you don't have that suit, you can use a trump card to beat it or discard a card of another suit. For example, if the first player plays hearts, you must play hearts if you have hearts. If you don't have hearts, you can use a trump card to beat it or discard a card of another suit. At the end of a round, the player with the highest score gets all the points for that round.
3. The first player can play single cards, clubs, or rolls, but cannot play straights (34567), tractors (3344), or Titanic (555666), nor can they discard cards.
Live stick striking method:
• When rolling, you can choose not to follow the roller or the stick.
• You don't have to follow the stick when hitting.
Dead stick fighting style:
• When playing a game, you must play a stick; if you don't have any, you can play two single cards. If you don't have any sticks but have a roll, you don't have to play a roll.
• When playing "Rolling Dice", you must play a "Rolling Dice". If you don't have one, you can play cards in the following order: Stick + Single Card, 3 Single Cards.
4. A round ends when you reach 10, and then you start again from 3. You must play every 3 and every 10. After a round ends, the King is revealed again to determine the dealer.
5. If the scoring side fails to score any points or reaches 300 points, the round ends and a new round begins.
6. If 3 Kings or 3 Queens are hidden in the bottom cards, and the scoring side scores less than 120 points while the dealer successfully protects the bottom card, or if the scoring side scores 120 points and successfully hides the bottom card, then the round ends and both sides start a new round.
upgrade:
The following are the conditions for the scoring team to upgrade; all conditions must be met:
1. The score in this game is greater than or equal to 120 points.
2. Successfully removed the bottom layer.
The following are the conditions for the dealer to upgrade; none of them can be omitted:
1. The scoring team's score is less than 120 points.
2. Successfully secured a minimum return.
Bottom Card King:
1. If the dealer's side guarantees a minimum score, and the scoring side's score is less than or equal to 120, then the dealer's side enjoys the reward brought by the King in the bottom card (upgrading and taking damage).
2. If the scoring side takes the bottom card but the score is less than or equal to 120, the dealer will continue to be the dealer in the next round. However, neither side can enjoy the reward for the bottom card, and the bottom card is void.
3. If the dealer guarantees the bottom score, but the scoring side scores 120 or more, then the scoring side will become the dealer in the next round. They can take the blood cards awarded by the King deducted from the bottom cards, but will not level up (if the score exceeds 150, they will take more blood cards based on the score).
4. If the scoring side wins the bottom card and their score exceeds or reaches 120, then the scoring side becomes the dealer in the next round and enjoys the reward of the King card that was won in the bottom card (upgrading and gaining health).
Drinking blood (tribute):
1. After each round of card drawing (before taking the bottom cards), the player to the left of the dealer should offer tribute to the dealer. The tribute card is the highest card in the tribute player's hand (excluding scoring cards). This rule can be called "drinking blood" or "eating meat". The amount of blood drunk is determined by the score of the scoring side in the previous round, the bottom card situation, and the number of Jokers taken (1 Big Joker is 2 blood, that is, 2 cards are offered as tribute; 1 Small Joker is 1 blood, that is, 1 card is offered as tribute).
2. If the scoring side's score is less than 80, one "blood" card is given in the next round for every 10 points less (5 points are counted as 10 points at the end of the round). If the score exceeds 150, one "blood" card is given in the next round for every 10 points more (5 points are not counted at the end of the round). Blood cards do not include scoring cards, but when playing 5 or 10, 5 and 10 cards must be given as tribute.
"Kou Di" (抠底): Regardless of how many cards are used to "Kou Di", the score of the bottom cards is only doubled.
Scoring rules in special circumstances:
If the scoring team scores "0" points, the dealer team wins, and the round ends.
The team that scores 300 points wins the round.
If the scoring team removes three Kings from the bottom cards and scores 120 points, the scoring team wins, and the round ends.
If the dealer takes out three Kings from the bottom cards, and the scoring side's score does not reach or exceed 120 points, the dealer successfully guarantees a win, and the round ends.
Please install the Yuwang Chess and Card Game Hall first, then install the Dalian Yuwang Chess and Card Game Rolling Dice; otherwise, you will not be able to enter the game.
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